Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -136,13 +136,6 @@
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description = "Based on the trace elements we've detected on the gutted asteroids, we suspect that a mining ship using a restricted engine is somewhere in the area. \
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We'd like to request a patrol vessel to investigate."
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/datum/map_template/ruin/space/spacebar
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id = "spacebar"
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suffix = "spacebar.dmm"
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name = "The Rampant Golem and Yellow Hound"
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description = "No questions asked. No shoes/foot protection, no service. No tabs. No violence in the inside areas. That's it. Welcome to the Rampant Golem and Yellow Hound. \
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Can I take your order?"
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/datum/map_template/ruin/space/spacehotel
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id = "spacehotel"
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suffix = "spacehotel.dmm"
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