Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+14 -13
View File
@@ -14,7 +14,7 @@
text += printobjectives(sintouched_mind)
text += "<br>"
text += "<br>"
world << text
to_chat(world, text)
/datum/game_mode/proc/auto_declare_completion_devils()
/var/text = ""
@@ -27,14 +27,15 @@
text += printobjectives(devil)
text += "<br>"
text += "<br>"
world << text
to_chat(world, text)
/datum/game_mode/proc/finalize_devil(datum/mind/devil_mind)
/datum/game_mode/proc/finalize_devil(datum/mind/devil_mind, ascendable = FALSE)
var/trueName= randomDevilName()
devil_mind.devilinfo = devilInfo(trueName, 1)
devil_mind.devilinfo.ascendable = ascendable
devil_mind.store_memory("Your devilic true name is [devil_mind.devilinfo.truename]<br>[lawlorify[LAW][devil_mind.devilinfo.ban]]<br>You may not use violence to coerce someone into selling their soul.<br>You may not directly and knowingly physically harm a devil, other than yourself.<br>[lawlorify[LAW][devil_mind.devilinfo.bane]]<br>[lawlorify[LAW][devil_mind.devilinfo.obligation]]<br>[lawlorify[LAW][devil_mind.devilinfo.banish]]<br>")
devil_mind.devilinfo.owner = devil_mind
devil_mind.devilinfo.give_base_spells(1)
@@ -42,7 +43,7 @@
devil_mind.devilinfo.update_hud()
if(devil_mind.assigned_role == "Clown" && ishuman(devil_mind.current))
var/mob/living/carbon/human/S = devil_mind.current
S << "<span class='notice'>Your infernal nature has allowed you to overcome your clownishness.</span>"
to_chat(S, "<span class='notice'>Your infernal nature has allowed you to overcome your clownishness.</span>")
S.dna.remove_mutation(CLOWNMUT)
if(issilicon(devil_mind.current))
add_law_sixsixsix(devil_mind.current)
@@ -62,15 +63,15 @@
/datum/mind/proc/announceDevilLaws()
if(!devilinfo)
return
current << "<span class='warning'><b>You remember your link to the infernal. You are [src.devilinfo.truename], an agent of hell, a devil. And you were sent to the plane of creation for a reason. A greater purpose. Convince the crew to sin, and embroiden Hell's grasp.</b></span>"
current << "<span class='warning'><b>However, your infernal form is not without weaknesses.</b></span>"
current << "You may not use violence to coerce someone into selling their soul."
current << "You may not directly and knowingly physically harm a devil, other than yourself."
current << lawlorify[LAW][src.devilinfo.bane]
current << lawlorify[LAW][src.devilinfo.ban]
current << lawlorify[LAW][src.devilinfo.obligation]
current << lawlorify[LAW][src.devilinfo.banish]
current << "<br/><br/><span class='warning'>Remember, the crew can research your weaknesses if they find out your devil name.</span><br>"
to_chat(current, "<span class='warning'><b>You remember your link to the infernal. You are [src.devilinfo.truename], an agent of hell, a devil. And you were sent to the plane of creation for a reason. A greater purpose. Convince the crew to sin, and embroiden Hell's grasp.</b></span>")
to_chat(current, "<span class='warning'><b>However, your infernal form is not without weaknesses.</b></span>")
to_chat(current, "You may not use violence to coerce someone into selling their soul.")
to_chat(current, "You may not directly and knowingly physically harm a devil, other than yourself.")
to_chat(current, lawlorify[LAW][src.devilinfo.bane])
to_chat(current, lawlorify[LAW][src.devilinfo.ban])
to_chat(current, lawlorify[LAW][src.devilinfo.obligation])
to_chat(current, lawlorify[LAW][src.devilinfo.banish])
to_chat(current, "<br/><br/><span class='warning'>Remember, the crew can research your weaknesses if they find out your devil name.</span><br>")
/datum/game_mode/proc/printdevilinfo(datum/mind/ply)
if(!ply.devilinfo)