Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+8 -8
View File
@@ -26,7 +26,7 @@
wizard.assigned_role = "Wizard"
wizard.special_role = "Wizard"
if(wizardstart.len == 0)
wizard.current << "<span class='boldannounce'>A starting location for you could not be found, please report this bug!</span>"
to_chat(wizard.current, "<span class='boldannounce'>A starting location for you could not be found, please report this bug!</span>")
return 0
for(var/datum/mind/wiz in wizards)
wiz.current.loc = pick(wizardstart)
@@ -115,8 +115,8 @@
/datum/game_mode/proc/greet_wizard(datum/mind/wizard, you_are=1)
if (you_are)
wizard.current << "<span class='boldannounce'>You are the Space Wizard!</span>"
wizard.current << "<B>The Space Wizards Federation has given you the following tasks:</B>"
to_chat(wizard.current, "<span class='boldannounce'>You are the Space Wizard!</span>")
to_chat(wizard.current, "<B>The Space Wizards Federation has given you the following tasks:</B>")
wizard.announce_objectives()
return
@@ -155,9 +155,9 @@
spellbook.owner = wizard_mob
wizard_mob.put_in_hands_or_del(spellbook)
wizard_mob << "You will find a list of available spells in your spell book. Choose your magic arsenal carefully."
wizard_mob << "The spellbook is bound to you, and others cannot use it."
wizard_mob << "In your pockets you will find a teleport scroll. Use it as needed."
to_chat(wizard_mob, "You will find a list of available spells in your spell book. Choose your magic arsenal carefully.")
to_chat(wizard_mob, "The spellbook is bound to you, and others cannot use it.")
to_chat(wizard_mob, "In your pockets you will find a teleport scroll. Use it as needed.")
wizard_mob.mind.store_memory("<B>Remember:</B> do not forget to prepare your spells.")
return 1
@@ -177,7 +177,7 @@
/datum/game_mode/wizard/declare_completion()
if(finished)
feedback_set_details("round_end_result","loss - wizard killed")
world << "<span class='userdanger'>The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!</span>"
to_chat(world, "<span class='userdanger'>The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!</span>")
ticker.news_report = WIZARD_KILLED
@@ -231,7 +231,7 @@
i++
text += "<br>"
world << text
to_chat(world, text)
return 1
//OTHER PROCS