Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+2 -2
View File
@@ -11,14 +11,14 @@
/obj/item/device/megaphone/get_held_item_speechspans(mob/living/carbon/user)
if(spamcheck > world.time)
user << "<span class='warning'>\The [src] needs to recharge!</span>"
to_chat(user, "<span class='warning'>\The [src] needs to recharge!</span>")
else
playsound(loc, 'sound/items/megaphone.ogg', 100, 0, 1)
spamcheck = world.time + 50
return voicespan
/obj/item/device/megaphone/emag_act(mob/user)
user << "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>"
to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
emagged = 1
voicespan = list(SPAN_REALLYBIG, "userdanger")