Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -30,7 +30,7 @@
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var/obj/item/weapon/weldingtool/WT = W
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if(WT.remove_fuel(0, user))
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removeOverlays()
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user << "<span class='notice'>You slice off [src]'s uneven chunks of aluminium and scorch marks.</span>"
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to_chat(user, "<span class='notice'>You slice off [src]'s uneven chunks of aluminium and scorch marks.</span>")
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else
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return ..()
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