Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+6 -6
View File
@@ -547,14 +547,14 @@ var/global/list/RPD_recipes=list(
return
if(EATING_MODE) //Eating pipes
user << "<span class='notice'>You start destroying a pipe...</span>"
to_chat(user, "<span class='notice'>You start destroying a pipe...</span>")
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
qdel(A)
if(ATMOS_MODE) //Making pipes
user << "<span class='notice'>You start building a pipe...</span>"
to_chat(user, "<span class='notice'>You start building a pipe...</span>")
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
@@ -564,7 +564,7 @@ var/global/list/RPD_recipes=list(
P.add_fingerprint(usr)
if(METER_MODE) //Making pipe meters
user << "<span class='notice'>You start building a meter...</span>"
to_chat(user, "<span class='notice'>You start building a meter...</span>")
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
@@ -572,15 +572,15 @@ var/global/list/RPD_recipes=list(
if(DISPOSALS_MODE) //Making disposals pipes
if(is_anchored_dense_turf(A))
user << "<span class='warning'>The [src]'s error light flickers; there's something in the way!</span>"
to_chat(user, "<span class='warning'>The [src]'s error light flickers; there's something in the way!</span>")
return
user << "<span class='notice'>You start building a disposals pipe...</span>"
to_chat(user, "<span class='notice'>You start building a disposals pipe...</span>")
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 4, target = A))
var/obj/structure/disposalconstruct/C = new (A, queued_p_type ,queued_p_dir)
if(!C.can_place())
user << "<span class='warning'>There's not enough room to build that here!</span>"
to_chat(user, "<span class='warning'>There's not enough room to build that here!</span>")
qdel(C)
return