Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
@@ -61,15 +61,15 @@
return
/obj/item/weapon/flamethrower/afterattack(atom/target, mob/user, flag)
if(flag)
return // too close
if(flag)
return // too close
if(ishuman(user))
var/mob/living/carbon/human/H = user
if(H.dna.check_mutation(HULK))
user << "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>"
to_chat(user, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
return
if(NOGUNS in H.dna.species.species_traits)
user << "<span class='warning'>Your fingers don't fit in the trigger guard!</span>"
to_chat(user, "<span class='warning'>Your fingers don't fit in the trigger guard!</span>")
return
if(user && user.get_active_held_item() == src) // Make sure our user is still holding us
var/turf/target_turf = get_turf(target)
@@ -96,7 +96,7 @@
else if(istype(W, /obj/item/weapon/screwdriver) && igniter && !lit)
status = !status
user << "<span class='notice'>[igniter] is now [status ? "secured" : "unsecured"]!</span>"
to_chat(user, "<span class='notice'>[igniter] is now [status ? "secured" : "unsecured"]!</span>")
update_icon()
return
@@ -114,7 +114,7 @@
else if(istype(W,/obj/item/weapon/tank/internals/plasma))
if(ptank)
user << "<span class='notice'>There is already a plasma tank loaded in [src]!</span>"
to_chat(user, "<span class='notice'>There is already a plasma tank loaded in [src]!</span>")
return
if(!user.transferItemToLoc(W, src))
return
@@ -133,7 +133,7 @@
return
user.set_machine(src)
if(!ptank)
user << "<span class='notice'>Attach a plasma tank first!</span>"
to_chat(user, "<span class='notice'>Attach a plasma tank first!</span>")
return
var/dat = text("<TT><B>Flamethrower (<A HREF='?src=\ref[src];light=1'>[lit ? "<font color='red'>Lit</font>" : "Unlit"]</a>)</B><BR>\n Tank Pressure: [ptank.air_contents.return_pressure()]<BR>\nAmount to throw: <A HREF='?src=\ref[src];amount=-100'>-</A> <A HREF='?src=\ref[src];amount=-10'>-</A> <A HREF='?src=\ref[src];amount=-1'>-</A> [throw_amount] <A HREF='?src=\ref[src];amount=1'>+</A> <A HREF='?src=\ref[src];amount=10'>+</A> <A HREF='?src=\ref[src];amount=100'>+</A><BR>\n<A HREF='?src=\ref[src];remove=1'>Remove plasmatank</A> - <A HREF='?src=\ref[src];close=1'>Close</A></TT>")
user << browse(dat, "window=flamethrower;size=600x300")