Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+4 -4
View File
@@ -27,7 +27,7 @@
/obj/item/weapon/a_gift/attack_self(mob/M)
if(M && M.mind && M.mind.special_role == "Santa")
M << "<span class='warning'>You're supposed to be spreading gifts, not opening them yourself!</span>"
to_chat(M, "<span class='warning'>You're supposed to be spreading gifts, not opening them yourself!</span>")
return
var/gift_type_list = list(/obj/item/weapon/sord,
@@ -43,8 +43,8 @@
/obj/item/weapon/lipstick/random,
/obj/item/weapon/grenade/smokebomb,
/obj/item/weapon/grown/corncob,
/obj/item/weapon/poster/contraband,
/obj/item/weapon/poster/legit,
/obj/item/weapon/poster/random_contraband,
/obj/item/weapon/poster/random_official,
/obj/item/weapon/book/manual/barman_recipes,
/obj/item/weapon/book/manual/chef_recipes,
/obj/item/weapon/bikehorn,
@@ -78,4 +78,4 @@
qdel(src)
var/obj/item/I = new gift_type(M)
M.put_in_hands(I)
I.add_fingerprint(M)
I.add_fingerprint(M)