Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
This commit is contained in:
@@ -38,9 +38,9 @@
|
||||
..()
|
||||
if(fancy_open)
|
||||
if(contents.len == 1)
|
||||
user << "There is one [src.icon_type] left."
|
||||
to_chat(user, "There is one [src.icon_type] left.")
|
||||
else
|
||||
user << "There are [contents.len <= 0 ? "no" : "[src.contents.len]"] [src.icon_type]s left."
|
||||
to_chat(user, "There are [contents.len <= 0 ? "no" : "[src.contents.len]"] [src.icon_type]s left.")
|
||||
|
||||
/obj/item/weapon/storage/fancy/attack_self(mob/user)
|
||||
fancy_open = !fancy_open
|
||||
@@ -177,11 +177,11 @@
|
||||
remove_from_storage(W, M)
|
||||
M.equip_to_slot_if_possible(W, slot_wear_mask)
|
||||
contents -= W
|
||||
user << "<span class='notice'>You take a [icon_type] out of the pack.</span>"
|
||||
to_chat(user, "<span class='notice'>You take a [icon_type] out of the pack.</span>")
|
||||
else
|
||||
..()
|
||||
else
|
||||
user << "<span class='notice'>There are no [icon_type]s left in the pack.</span>"
|
||||
to_chat(user, "<span class='notice'>There are no [icon_type]s left in the pack.</span>")
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/dromedaryco
|
||||
name = "DromedaryCo"
|
||||
|
||||
Reference in New Issue
Block a user