Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
@@ -28,7 +28,7 @@
/obj/item/weapon/storage/secure/examine(mob/user)
..()
user << text("The service panel is [src.open ? "open" : "closed"].")
to_chat(user, text("The service panel is [src.open ? "open" : "closed"]."))
/obj/item/weapon/storage/secure/attackby(obj/item/weapon/W, mob/user, params)
if(locked)
@@ -64,7 +64,7 @@
/obj/item/weapon/storage/secure/MouseDrop(over_object, src_location, over_location)
if (locked)
src.add_fingerprint(usr)
usr << "<span class='warning'>It's locked!</span>"
to_chat(usr, "<span class='warning'>It's locked!</span>")
return 0
..()
@@ -117,7 +117,7 @@
/obj/item/weapon/storage/secure/storage_contents_dump_act(obj/item/weapon/storage/src_object, mob/user)
if(locked)
user << "<span class='warning'>It's locked!</span>"
to_chat(user, "<span class='warning'>It's locked!</span>")
return 0
return ..()
@@ -152,7 +152,7 @@
/obj/item/weapon/storage/secure/briefcase/attack_hand(mob/user)
if ((src.loc == user) && (src.locked == 1))
usr << "<span class='warning'>[src] is locked and cannot be opened!</span>"
to_chat(usr, "<span class='warning'>[src] is locked and cannot be opened!</span>")
add_fingerprint(user)
else
..()