Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
@@ -29,7 +29,7 @@
name = "body bag"
return
else if(istype(I, /obj/item/weapon/wirecutters))
user << "<span class='notice'>You cut the tag off [src].</span>"
to_chat(user, "<span class='notice'>You cut the tag off [src].</span>")
name = "body bag"
tagged = 0
update_icon()
@@ -77,10 +77,10 @@
if(opened)
return 0
if(contents.len >= mob_storage_capacity / 2)
usr << "<span class='warning'>There are too many things inside of [src] to fold it up!</span>"
to_chat(usr, "<span class='warning'>There are too many things inside of [src] to fold it up!</span>")
return 0
for(var/obj/item/bodybag/bluespace/B in src)
usr << "<span class='warning'>You can't recursively fold bluespace body bags!</span>" //Nice try
to_chat(usr, "<span class='warning'>You can't recursively fold bluespace body bags!</span>" )
return 0
visible_message("<span class='notice'>[usr] folds up [src].</span>")
var/obj/item/bodybag/B = new foldedbag_path(get_turf(src))
@@ -88,5 +88,5 @@
for(var/atom/movable/A in contents)
A.forceMove(B)
if(isliving(A))
A << "<span class='userdanger'>You're suddenly forced into a tiny, compressed space!</span>"
to_chat(A, "<span class='userdanger'>You're suddenly forced into a tiny, compressed space!</span>")
qdel(src)
@@ -39,7 +39,7 @@
var/obj/item/weapon/card/id/I = W.GetID()
if(istype(I))
if(broken)
user << "<span class='danger'>It appears to be broken.</span>"
to_chat(user, "<span class='danger'>It appears to be broken.</span>")
return
if(!I || !I.registered_name)
return
@@ -52,6 +52,6 @@
registered_name = I.registered_name
desc = "Owned by [I.registered_name]."
else
user << "<span class='danger'>Access Denied.</span>"
to_chat(user, "<span class='danger'>Access Denied.</span>")
else
return ..()
@@ -181,10 +181,7 @@
new /obj/item/weapon/holosign_creator/security(src)
new /obj/item/weapon/reagent_containers/spray/pepper(src)
new /obj/item/clothing/suit/armor/vest/det_suit(src)
new /obj/item/ammo_box/c38(src)
new /obj/item/ammo_box/c38(src)
new /obj/item/weapon/storage/belt/holster(src)
new /obj/item/weapon/gun/ballistic/revolver/detective(src)
new /obj/item/weapon/storage/belt/holster/full(src)
/obj/structure/closet/secure_closet/injection
name = "lethal injections"
@@ -51,7 +51,7 @@
if(petrified_mob)
S.mind.transfer_to(petrified_mob)
petrified_mob.Weaken(5)
petrified_mob << "<span class='notice'>You slowly come back to your senses. You are in control of yourself again!</span>"
to_chat(petrified_mob, "<span class='notice'>You slowly come back to your senses. You are in control of yourself again!</span>")
qdel(S)
for(var/obj/O in src)