Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -67,7 +67,7 @@
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else if(down)
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go_down(user,is_ghost)
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else
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user << "<span class='warning'>[src] doesn't seem to lead anywhere!</span>"
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to_chat(user, "<span class='warning'>[src] doesn't seem to lead anywhere!</span>")
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if(!is_ghost)
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add_fingerprint(user)
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