Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+8 -8
View File
@@ -43,10 +43,10 @@
return
if(istype(W, /obj/item/weapon/wrench))
if(anchored)
user << "Unweld the [src] first!"
to_chat(user, "Unweld the [src] first!")
if(do_after(user, 80*W.toolspeed, target = src))
playsound(src.loc, W.usesound, 50, 1)
user << "You dismantle the [src]."
to_chat(user, "You dismantle the [src].")
new framebuildstacktype(loc, framebuildstackamount)
new buildstacktype(loc, buildstackamount)
qdel(src)
@@ -63,7 +63,7 @@
if(!src || !WT.isOn())
return
anchored = 1
user << "<span class='notice'>You weld \the [src] to the floor.</span>"
to_chat(user, "<span class='notice'>You weld \the [src] to the floor.</span>")
if(1)
if (WT.remove_fuel(0,user))
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
@@ -74,7 +74,7 @@
if(!src || !WT.isOn())
return
anchored = 0
user << "<span class='notice'>You cut \the [src] free from the floor.</span>"
to_chat(user, "<span class='notice'>You cut \the [src] free from the floor.</span>")
//Finishing the frame
else if(istype(W,/obj/item/stack/sheet))
if(finished)
@@ -82,7 +82,7 @@
var/obj/item/stack/sheet/S = W
if(istype(W, /obj/item/stack/sheet/glass))
if(S.get_amount() < 5)
user << "<span class='warning'>You need five sheets of glass to create a reflector!</span>"
to_chat(user, "<span class='warning'>You need five sheets of glass to create a reflector!</span>")
return
else
S.use(5)
@@ -90,7 +90,7 @@
qdel (src)
if(istype(W,/obj/item/stack/sheet/rglass))
if(S.get_amount() < 10)
user << "<span class='warning'>You need ten sheets of reinforced glass to create a double reflector!</span>"
to_chat(user, "<span class='warning'>You need ten sheets of reinforced glass to create a double reflector!</span>")
return
else
S.use(10)
@@ -116,7 +116,7 @@
if(usr.stat || !usr.canmove || usr.restrained())
return
if (src.anchored)
usr << "<span class='warning'>It is fastened to the floor!</span>"
to_chat(usr, "<span class='warning'>It is fastened to the floor!</span>")
return 0
src.setDir(turn(src.dir, 270))
return 1
@@ -125,7 +125,7 @@
/obj/structure/reflector/AltClick(mob/user)
..()
if(!user.canUseTopic(src, be_close=TRUE))
user << "<span class='warning'>You can't do that right now!</span>"
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return
else
rotate()