Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
This commit is contained in:
@@ -49,9 +49,9 @@ FLOOR SAFES
|
||||
/obj/structure/safe/proc/check_unlocked(mob/user, canhear)
|
||||
if(user && canhear)
|
||||
if(tumbler_1_pos == tumbler_1_open)
|
||||
user << "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>"
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
|
||||
if(tumbler_2_pos == tumbler_2_open)
|
||||
user << "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>"
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
|
||||
if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open)
|
||||
if(user) visible_message("<i><b>[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!</b></i>")
|
||||
return 1
|
||||
@@ -103,13 +103,13 @@ FLOOR SAFES
|
||||
|
||||
if(href_list["open"])
|
||||
if(check_unlocked())
|
||||
user << "<span class='notice'>You [open ? "close" : "open"] [src].</span>"
|
||||
to_chat(user, "<span class='notice'>You [open ? "close" : "open"] [src].</span>")
|
||||
open = !open
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
return
|
||||
else
|
||||
user << "<span class='warning'>You can't [open ? "close" : "open"] [src], the lock is engaged!</span>"
|
||||
to_chat(user, "<span class='warning'>You can't [open ? "close" : "open"] [src], the lock is engaged!</span>")
|
||||
return
|
||||
|
||||
if(href_list["decrement"])
|
||||
@@ -117,11 +117,11 @@ FLOOR SAFES
|
||||
if(dial == tumbler_1_pos + 1 || dial == tumbler_1_pos - 71)
|
||||
tumbler_1_pos = decrement(tumbler_1_pos)
|
||||
if(canhear)
|
||||
user << "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>"
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
|
||||
if(tumbler_1_pos == tumbler_2_pos + 37 || tumbler_1_pos == tumbler_2_pos - 35)
|
||||
tumbler_2_pos = decrement(tumbler_2_pos)
|
||||
if(canhear)
|
||||
user << "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>"
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
|
||||
check_unlocked(user, canhear)
|
||||
updateUsrDialog()
|
||||
return
|
||||
@@ -131,11 +131,11 @@ FLOOR SAFES
|
||||
if(dial == tumbler_1_pos - 1 || dial == tumbler_1_pos + 71)
|
||||
tumbler_1_pos = increment(tumbler_1_pos)
|
||||
if(canhear)
|
||||
user << "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>"
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
|
||||
if(tumbler_1_pos == tumbler_2_pos - 37 || tumbler_1_pos == tumbler_2_pos + 35)
|
||||
tumbler_2_pos = increment(tumbler_2_pos)
|
||||
if(canhear)
|
||||
user << "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>"
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
|
||||
check_unlocked(user, canhear)
|
||||
updateUsrDialog()
|
||||
return
|
||||
@@ -156,17 +156,17 @@ FLOOR SAFES
|
||||
if(I.w_class + space <= maxspace)
|
||||
space += I.w_class
|
||||
if(!user.drop_item())
|
||||
user << "<span class='warning'>\The [I] is stuck to your hand, you cannot put it in the safe!</span>"
|
||||
to_chat(user, "<span class='warning'>\The [I] is stuck to your hand, you cannot put it in the safe!</span>")
|
||||
return
|
||||
I.forceMove(src)
|
||||
user << "<span class='notice'>You put [I] in [src].</span>"
|
||||
to_chat(user, "<span class='notice'>You put [I] in [src].</span>")
|
||||
updateUsrDialog()
|
||||
return
|
||||
else
|
||||
user << "<span class='notice'>[I] won't fit in [src].</span>"
|
||||
to_chat(user, "<span class='notice'>[I] won't fit in [src].</span>")
|
||||
return
|
||||
else if(istype(I, /obj/item/clothing/neck/stethoscope))
|
||||
user << "<span class='warning'>Hold [I] in one of your hands while you manipulate the dial!</span>"
|
||||
to_chat(user, "<span class='warning'>Hold [I] in one of your hands while you manipulate the dial!</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user