Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -0,0 +1,9 @@
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//used to optimize map expansion
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/turf/basic/New()
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/turf/basic/ChangeTurf(var/T)
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new T(src)
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var/static/warned
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if(!warned)
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warned = TRUE
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CRASH("Basic ChangeTurf")
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