Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+1 -1
View File
@@ -6,7 +6,7 @@
var/datum/action/quit_vr/quit_action
/mob/living/carbon/human/virtual_reality/New()
/mob/living/carbon/human/virtual_reality/Initialize()
..()
quit_action = new()
quit_action.Grant(src)
+7 -7
View File
@@ -93,31 +93,31 @@
switch(action)
if("vr_connect")
if(ishuman(occupant) && occupant.mind)
occupant << "<span class='warning'>Transfering to virtual reality...</span>"
to_chat(occupant, "<span class='warning'>Transfering to virtual reality...</span>")
if(vr_human)
vr_human.revert_to_reality(FALSE, FALSE)
occupant.mind.transfer_to(vr_human)
vr_human.real_me = occupant
vr_human << "<span class='notice'>Transfer successful! you are now playing as [vr_human] in VR!</span>"
to_chat(vr_human, "<span class='notice'>Transfer successful! you are now playing as [vr_human] in VR!</span>")
SStgui.close_user_uis(vr_human, src)
else
if(allow_creating_vr_humans)
occupant << "<span class='warning'>Virtual avatar not found, attempting to create one...</span>"
to_chat(occupant, "<span class='warning'>Virtual avatar not found, attempting to create one...</span>")
var/turf/T = get_vr_spawnpoint()
if(T)
build_virtual_human(occupant, T)
vr_human << "<span class='notice'>Transfer successful! you are now playing as [vr_human] in VR!</span>"
to_chat(vr_human, "<span class='notice'>Transfer successful! you are now playing as [vr_human] in VR!</span>")
else
occupant << "<span class='warning'>Virtual world misconfigured, aborting transfer</span>"
to_chat(occupant, "<span class='warning'>Virtual world misconfigured, aborting transfer</span>")
else
occupant << "<span class='warning'>The virtual world does not support the creation of new virtual avatars, aborting transfer</span>"
to_chat(occupant, "<span class='warning'>The virtual world does not support the creation of new virtual avatars, aborting transfer</span>")
. = TRUE
if("delete_avatar")
if(!occupant || usr == occupant)
if(vr_human)
qdel(vr_human)
else
usr << "<span class='warning'>The VR Sleeper's safeties prevent you from doing that."
to_chat(usr, "<span class='warning'>The VR Sleeper's safeties prevent you from doing that.")
. = TRUE
if("toggle_open")
if(state_open)