Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -6,7 +6,7 @@
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var/datum/action/quit_vr/quit_action
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/mob/living/carbon/human/virtual_reality/New()
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/mob/living/carbon/human/virtual_reality/Initialize()
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..()
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quit_action = new()
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quit_action.Grant(src)
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