Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -103,7 +103,7 @@ var/savefile/Banlist
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Banlist.cd = "/base"
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if ( Banlist.dir.Find("[ckey][computerid]") )
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usr << text("<span class='danger'>Ban already exists.</span>")
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to_chat(usr, text("<span class='danger'>Ban already exists.</span>"))
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return 0
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else
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Banlist.dir.Add("[ckey][computerid]")
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