Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+5 -1
View File
@@ -349,12 +349,16 @@
var/brains = 0
var/other_players = 0
var/living_skipped = 0
var/drones = 0
for(var/mob/M in mob_list)
if(M.ckey)
if(isnewplayer(M))
lobby_players++
continue
else if(M.stat != DEAD && M.mind && !isbrain(M))
if(isdrone(M))
drones++
continue
if(M.z == ZLEVEL_CENTCOM)
living_skipped++
continue
@@ -373,7 +377,7 @@
other_players++
dat += "<BR><b><font color='blue' size='3'>Players:|[connected_players - lobby_players] ingame|[connected_players] connected|[lobby_players] lobby|</font></b>"
dat += "<BR><b><font color='green'>Living Players:|[living_players_connected] active|[living_players - living_players_connected] disconnected|[living_players_antagonist] antagonists|</font></b>"
dat += "<BR><b><font color='#bf42f4'>SKIPPED \[On centcom Z-level\]: [living_skipped] living players|</font></b>"
dat += "<BR><b><font color='#bf42f4'>SKIPPED \[On centcom Z-level\]: [living_skipped] living players|[drones] living drones|</font></b>"
dat += "<BR><b><font color='red'>Dead/Observing players:|[observers_connected] active|[observers - observers_connected] disconnected|[brains] brains|</font></b>"
if(other_players)
dat += "<BR><span class='userdanger'>[other_players] players in invalid state or the statistics code is bugged!</span>"