Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -3,12 +3,12 @@
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set name = "Dsay" //Gave this shit a shorter name so you only have to time out "dsay" rather than "dead say" to use it --NeoFite
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set hidden = 1
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if(!src.holder)
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src << "Only administrators may use this command."
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to_chat(src, "Only administrators may use this command.")
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return
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if(!src.mob)
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return
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if(prefs.muted & MUTE_DEADCHAT)
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src << "<span class='danger'>You cannot send DSAY messages (muted).</span>"
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to_chat(src, "<span class='danger'>You cannot send DSAY messages (muted).</span>")
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return
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if (src.handle_spam_prevention(msg,MUTE_DEADCHAT))
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