Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
This commit is contained in:
@@ -3,18 +3,18 @@
|
||||
set name = "Create AI Triumvirate"
|
||||
|
||||
if(ticker.current_state > GAME_STATE_PREGAME)
|
||||
usr << "This option is currently only usable during pregame. This may change at a later date."
|
||||
to_chat(usr, "This option is currently only usable during pregame. This may change at a later date.")
|
||||
return
|
||||
|
||||
var/datum/job/job = SSjob.GetJob("AI")
|
||||
if(!job)
|
||||
usr << "Unable to locate the AI job"
|
||||
to_chat(usr, "Unable to locate the AI job")
|
||||
return
|
||||
if(ticker.triai)
|
||||
ticker.triai = 0
|
||||
usr << "Only one AI will be spawned at round start."
|
||||
to_chat(usr, "Only one AI will be spawned at round start.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has toggled off triple AIs at round start.</span>")
|
||||
else
|
||||
ticker.triai = 1
|
||||
usr << "There will be an AI Triumvirate at round start."
|
||||
to_chat(usr, "There will be an AI Triumvirate at round start.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has toggled on triple AIs at round start.</span>")
|
||||
|
||||
Reference in New Issue
Block a user