Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -102,7 +102,7 @@ Code:
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if(secured && signaler2.secured)
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code = signaler2.code
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frequency = signaler2.frequency
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user << "You transfer the frequency and code of \the [signaler2.name] to \the [name]"
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to_chat(user, "You transfer the frequency and code of \the [signaler2.name] to \the [name]")
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else
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..()
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