Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
@@ -184,7 +184,7 @@ Thus, the two variables affect pump operation are set in New():
var/turf/T = get_turf(src)
var/area/A = get_area(src)
if(!(stat & NOPOWER) && on)
user << "<span class='warning'>You cannot unwrench this [src], turn it off first!</span>"
to_chat(user, "<span class='warning'>You cannot unwrench this [src], turn it off first!</span>")
else
investigate_log("Pump, [src.name], was unwrenched by [key_name(usr)] at [x], [y], [z], [A]", "atmos")
message_admins("Pump, [src.name], was unwrenched by [ADMIN_LOOKUPFLW(user)] at [ADMIN_COORDJMP(T)]")