Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -35,7 +35,8 @@
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result = /obj/item/weapon/twohanded/spear
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reqs = list(/obj/item/weapon/twohanded/spear = 1,
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/obj/item/weapon/grenade = 1)
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parts = list(/obj/item/weapon/grenade = 1)
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parts = list(/obj/item/weapon/twohanded/spear = 1,
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/obj/item/weapon/grenade = 1)
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time = 15
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category = CAT_WEAPON
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@@ -444,3 +445,10 @@
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time = 10
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reqs = list(/obj/item/stack/sheet/cardboard = 1)
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category = CAT_MISC
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/datum/crafting_recipe/pressureplate
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name = "Pressure Plate"
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result = /obj/item/device/pressure_plate
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time = 5
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reqs = list(/obj/item/stack/sheet/plasteel = 1, /obj/item/stack/tile = 1, /obj/item/stack/cable_coil = 2)
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category = CAT_MISC
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