Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+9 -1
View File
@@ -35,7 +35,8 @@
result = /obj/item/weapon/twohanded/spear
reqs = list(/obj/item/weapon/twohanded/spear = 1,
/obj/item/weapon/grenade = 1)
parts = list(/obj/item/weapon/grenade = 1)
parts = list(/obj/item/weapon/twohanded/spear = 1,
/obj/item/weapon/grenade = 1)
time = 15
category = CAT_WEAPON
@@ -444,3 +445,10 @@
time = 10
reqs = list(/obj/item/stack/sheet/cardboard = 1)
category = CAT_MISC
/datum/crafting_recipe/pressureplate
name = "Pressure Plate"
result = /obj/item/device/pressure_plate
time = 5
reqs = list(/obj/item/stack/sheet/plasteel = 1, /obj/item/stack/tile = 1, /obj/item/stack/cable_coil = 2)
category = CAT_MISC