Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -1,8 +1,8 @@
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/datum/round_event_control/grid_check
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name = "Grid Check"
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typepath = /datum/round_event/grid_check
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weight = 7
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max_occurrences = 1
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weight = 10
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max_occurrences = 3
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/datum/round_event/grid_check
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announceWhen = 1
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