Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+1 -1
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@@ -15,4 +15,4 @@
/datum/round_event/fridaythethirteen/announce()
for(var/mob/living/L in player_list)
L << "<span class='warning'>You are feeling unlucky today.</span>"
to_chat(L, "<span class='warning'>You are feeling unlucky today.</span>")
+1 -1
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@@ -69,7 +69,7 @@
for(var/mob/living/carbon/human/H in living_mob_list)
if(!H.client || !istype(H))
return
H << "<span class='danger'>Honk...</span>"
to_chat(H, "<span class='danger'>Honk...</span>")
H << 'sound/spookoween/scary_clown_appear.ogg'
var/turf/T = get_turf(H)
if(T)
+3 -3
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@@ -42,7 +42,7 @@
else
L << "<span class='warning'><B>You didn't get a date! They're all having fun without you! you'll show them though...</B></span>"
to_chat(L, "<span class='warning'><B>You didn't get a date! They're all having fun without you! you'll show them though...</B></span>")
var/datum/objective/martyr/normiesgetout = new
normiesgetout.owner = L.mind
ticker.mode.traitors |= L.mind
@@ -58,7 +58,7 @@
protect_objective.target = date.mind
protect_objective.explanation_text = "Protect [date.real_name], your date."
lover.mind.objectives += protect_objective
lover << "<span class='warning'><B>You're on a date with [date]! Protect them at all costs. This takes priority over all other loyalties.</B></span>"
to_chat(lover, "<span class='warning'><B>You're on a date with [date]! Protect them at all costs. This takes priority over all other loyalties.</B></span>")
/datum/round_event/valentines/announce()
@@ -143,7 +143,7 @@
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[message]</BODY></HTML>", "window=[name]")
onclose(user, "[name]")
else
user << "<span class='notice'>It is too far away.</span>"
to_chat(user, "<span class='notice'>It is too far away.</span>")
/obj/item/weapon/valentine/attack_self(mob/user)
user.examinate(src)
+1 -1
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@@ -157,4 +157,4 @@
telespell.clothes_req = 0 //santa robes aren't actually magical.
santa.mind.AddSpell(telespell) //does the station have chimneys? WHO KNOWS!
santa << "<span class='boldannounce'>You are Santa! Your objective is to bring joy to the people on this station. You can conjure more presents using a spell, and there are several presents in your bag.</span>"
to_chat(santa, "<span class='boldannounce'>You are Santa! Your objective is to bring joy to the people on this station. You can conjure more presents using a spell, and there are several presents in your bag.</span>")