Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -53,6 +53,6 @@
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I.mind.objectives += protect_objective
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ticker.mode.update_wiz_icons_added(I.mind)
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I.attack_log += "\[[time_stamp()]\] <font color='red'>Is an imposter!</font>"
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I << "<B>You are an imposter! Trick and confuse the crew to misdirect malice from your handsome original!</B>"
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I.log_message("<font color='red'>Is an imposter!</font>", INDIVIDUAL_ATTACK_LOG)
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to_chat(I, "<B>You are an imposter! Trick and confuse the crew to misdirect malice from your handsome original!</B>")
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I << sound('sound/effects/magic.ogg')
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