Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+2 -2
View File
@@ -53,6 +53,6 @@
I.mind.objectives += protect_objective
ticker.mode.update_wiz_icons_added(I.mind)
I.attack_log += "\[[time_stamp()]\] <font color='red'>Is an imposter!</font>"
I << "<B>You are an imposter! Trick and confuse the crew to misdirect malice from your handsome original!</B>"
I.log_message("<font color='red'>Is an imposter!</font>", INDIVIDUAL_ATTACK_LOG)
to_chat(I, "<B>You are an imposter! Trick and confuse the crew to misdirect malice from your handsome original!</B>")
I << sound('sound/effects/magic.ogg')