Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+1 -1
View File
@@ -145,7 +145,7 @@
if(cards.len == 1 && istype(O, /obj/item/weapon/pen))
var/datum/playingcard/P = cards[1]
if(!blank)
user << "You cannot write on that card."
to_chat(user, "You cannot write on that card.")
return
var/cardtext = sanitize(input(user, "What do you wish to write on the card?", "Card Writing") as text|null, 50)
if(!cardtext)
+6 -6
View File
@@ -60,7 +60,7 @@ var/global/list/cards_against_space
if(user.lying)
return
if(cards.len == 0)
user << "<span class='warning'>There are no more cards to draw!</span>"
to_chat(user, "<span class='warning'>There are no more cards to draw!</span>")
return
var/obj/item/toy/cards/singlecard/cas/H = new/obj/item/toy/cards/singlecard/cas(user.loc)
var/datum/playingcard/choice = cards[1]
@@ -81,7 +81,7 @@ var/global/list/cards_against_space
if(istype(I, /obj/item/toy/cards/singlecard/cas))
var/obj/item/toy/cards/singlecard/cas/SC = I
if(!user.temporarilyRemoveItemFromInventory(SC))
user << "<span class='warning'>The card is stuck to your hand, you can't add it to the deck!</span>"
to_chat(user, "<span class='warning'>The card is stuck to your hand, you can't add it to the deck!</span>")
return
var/datum/playingcard/RC // replace null datum for the re-added card
RC = new()
@@ -107,11 +107,11 @@ var/global/list/cards_against_space
/obj/item/toy/cards/singlecard/cas/examine(mob/user)
if (flipped)
user << "<span class='notice'>The card is face down.</span>"
to_chat(user, "<span class='notice'>The card is face down.</span>")
else if (blank)
user << "<span class='notice'>The card is blank. Write on it with a pen.</span>"
to_chat(user, "<span class='notice'>The card is blank. Write on it with a pen.</span>")
else
user << "<span class='notice'>The card reads: [name]</span>"
to_chat(user, "<span class='notice'>The card reads: [name]</span>")
/obj/item/toy/cards/singlecard/cas/Flip()
set name = "Flip Card"
@@ -140,7 +140,7 @@ var/global/list/cards_against_space
/obj/item/toy/cards/singlecard/cas/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/weapon/pen))
if(!blank)
user << "You cannot write on that card."
to_chat(user, "You cannot write on that card.")
return
var/cardtext = stripped_input(user, "What do you wish to write on the card?", "Card Writing", "", 50)
if(!cardtext)