Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+3 -3
View File
@@ -33,9 +33,9 @@
if(istype(O,/obj/machinery))
var/obj/machinery/M = O
M.power_change()
if(holoitem)
O.flags |= HOLOGRAM
SET_SECONDARY_FLAG(O, HOLOGRAM)
return O
@@ -105,7 +105,7 @@
var/mob/SM = DuplicateObject(M , perfectcopy=TRUE, newloc = B, holoitem=TRUE)
copiedobjs += SM.GetAllContents()
var/global/list/forbidden_vars = list("type","stat","loc","locs","vars", "parent", "parent_type","verbs","ckey","key","x","y","z","contents", "luminosity")
var/global/list/forbidden_vars = list("type","stat","loc","locs","vars", "parent", "parent_type","verbs","ckey","key","x","y","z","contents", "light_range", "light_power", "light_color", "light", "light_sources")
for(var/V in T.vars - forbidden_vars)
if(V == "air")
var/turf/open/O1 = B