Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -52,7 +52,7 @@
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if(world.time < (last_change + 15))//To prevent super-spam clicking, reduced process size and annoyance -Sieve
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return
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if(get_dist(usr,src) <= 3)
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usr << "<span class='warning'>ERROR. Recalibrating projection apparatus.</span>"
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to_chat(usr, "<span class='warning'>ERROR. Recalibrating projection apparatus.</span>")
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return
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last_change = world.time
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