Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -123,22 +123,22 @@
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..()
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if(!queen_bee)
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user << "<span class='warning'>There is no queen bee! There won't bee any honeycomb without a queen!</span>"
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to_chat(user, "<span class='warning'>There is no queen bee! There won't bee any honeycomb without a queen!</span>")
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var/half_bee = get_max_bees()*0.5
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if(half_bee && (bees.len >= half_bee))
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user << "<span class='notice'>This place is aBUZZ with activity... there are lots of bees!</span>"
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to_chat(user, "<span class='notice'>This place is aBUZZ with activity... there are lots of bees!</span>")
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user << "<span class='notice'>[bee_resources]/100 resource supply.</span>"
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user << "<span class='notice'>[bee_resources]% towards a new honeycomb.</span>"
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user << "<span class='notice'>[bee_resources*2]% towards a new bee.</span>"
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to_chat(user, "<span class='notice'>[bee_resources]/100 resource supply.</span>")
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to_chat(user, "<span class='notice'>[bee_resources]% towards a new honeycomb.</span>")
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to_chat(user, "<span class='notice'>[bee_resources*2]% towards a new bee.</span>")
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if(honeycombs.len)
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var/plural = honeycombs.len > 1
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user << "<span class='notice'>There [plural? "are" : "is"] [honeycombs.len] uncollected honeycomb[plural ? "s":""] in the apiary.</span>"
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to_chat(user, "<span class='notice'>There [plural? "are" : "is"] [honeycombs.len] uncollected honeycomb[plural ? "s":""] in the apiary.</span>")
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if(honeycombs.len >= get_max_honeycomb())
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user << "<span class='warning'>there's no room for more honeycomb!</span>"
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to_chat(user, "<span class='warning'>there's no room for more honeycomb!</span>")
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/obj/structure/beebox/attackby(obj/item/I, mob/user, params)
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@@ -150,7 +150,7 @@
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return
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honey_frames += HF
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else
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user << "<span class='warning'>There's no room for any more frames in the apiary!</span>"
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to_chat(user, "<span class='warning'>There's no room for any more frames in the apiary!</span>")
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if(istype(I, /obj/item/weapon/wrench))
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if(default_unfasten_wrench(user, I, time = 20))
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@@ -158,7 +158,7 @@
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if(istype(I, /obj/item/queen_bee))
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if(queen_bee)
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user << "<span class='warning'>This hive already has a queen!</span>"
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to_chat(user, "<span class='warning'>This hive already has a queen!</span>")
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return
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var/obj/item/queen_bee/qb = I
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@@ -181,10 +181,10 @@
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B.loc = get_turf(src)
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relocated++
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if(relocated)
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user << "<span class='warning'>This queen has a different reagent to some of the bees who live here, those bees will not return to this apiary!</span>"
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to_chat(user, "<span class='warning'>This queen has a different reagent to some of the bees who live here, those bees will not return to this apiary!</span>")
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else
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user << "<span class='warning'>The queen bee disappeared! Disappearing bees have been in the news lately...</span>"
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to_chat(user, "<span class='warning'>The queen bee disappeared! Disappearing bees have been in the news lately...</span>")
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qdel(qb)
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@@ -210,7 +210,7 @@
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switch(option)
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if("Remove a Honey Frame")
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if(!honey_frames.len)
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user << "<span class='warning'>There are no honey frames to remove!</span>"
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to_chat(user, "<span class='warning'>There are no honey frames to remove!</span>")
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return
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var/obj/item/honey_frame/HF = pick_n_take(honey_frames)
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@@ -233,7 +233,7 @@
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if("Remove the Queen Bee")
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if(!queen_bee || queen_bee.loc != src)
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user << "<span class='warning'>There is no queen bee to remove!</span>"
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to_chat(user, "<span class='warning'>There is no queen bee to remove!</span>")
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return
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var/obj/item/queen_bee/QB = new()
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queen_bee.loc = QB
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