Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+5 -5
View File
@@ -306,10 +306,10 @@
/obj/item/seeds/attackby(obj/item/O, mob/user, params)
if (istype(O, /obj/item/device/plant_analyzer))
user << "<span class='info'>*---------*\n This is \a <span class='name'>[src]</span>.</span>"
to_chat(user, "<span class='info'>*---------*\n This is \a <span class='name'>[src]</span>.</span>")
var/text = get_analyzer_text()
if(text)
user << "<span class='notice'>[text]</span>"
to_chat(user, "<span class='notice'>[text]</span>")
return
..() // Fallthrough to item/attackby() so that bags can pick seeds up
@@ -336,14 +336,14 @@
for(var/i in 1 to seed.growthstages)
if("[seed.icon_grow][i]" in states)
continue
world << "[seed.name] ([seed.type]) lacks the [seed.icon_grow][i] icon!"
to_chat(world, "[seed.name] ([seed.type]) lacks the [seed.icon_grow][i] icon!")
if(!(seed.icon_dead in states))
world << "[seed.name] ([seed.type]) lacks the [seed.icon_dead] icon!"
to_chat(world, "[seed.name] ([seed.type]) lacks the [seed.icon_dead] icon!")
if(seed.icon_harvest) // mushrooms have no grown sprites, same for items with no product
if(!(seed.icon_harvest in states))
world << "[seed.name] ([seed.type]) lacks the [seed.icon_harvest] icon!"
to_chat(world, "[seed.name] ([seed.type]) lacks the [seed.icon_harvest] icon!")
/obj/item/seeds/proc/randomize_stats()
set_lifespan(rand(25, 60))