Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -15,17 +15,17 @@
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/obj/item/weapon/book/codex_gigas/attack_self(mob/user)
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if(is_blind(user))
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user << "<span class='warning'>As you are trying to read, you suddenly feel very stupid.</span>"
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to_chat(user, "<span class='warning'>As you are trying to read, you suddenly feel very stupid.</span>")
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return
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if(ismonkey(user))
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user << "<span class='notice'>You skim through the book but can't comprehend any of it.</span>"
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to_chat(user, "<span class='notice'>You skim through the book but can't comprehend any of it.</span>")
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return
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if(inUse)
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user << "<span class='notice'>Someone else is reading it.</span>"
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to_chat(user, "<span class='notice'>Someone else is reading it.</span>")
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if(ishuman(user))
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var/mob/living/carbon/human/U = user
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if(U.check_acedia())
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user << "<span class='notice'>None of this matters, why are you reading this? You put the [title] down.</span>"
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to_chat(user, "<span class='notice'>None of this matters, why are you reading this? You put the [title] down.</span>")
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return
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inUse = 1
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var/devilName = copytext(sanitize(input(user, "What infernal being do you wish to research?", "Codex Gigas", null) as text),1,MAX_MESSAGE_LEN)
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