Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -68,7 +68,7 @@
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usr.set_machine(src)
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src.add_fingerprint(usr)
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if(processing==1)
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usr << "<span class='notice'>The machine is processing.</span>"
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to_chat(usr, "<span class='notice'>The machine is processing.</span>")
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return
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if(href_list["choose"])
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if(materials.materials[href_list["choose"]])
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