Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
@@ -3,11 +3,11 @@
return FALSE
if(H.w_class > max_hardware_size)
user << "<span class='warning'>This component is too large for \the [src]!</span>"
to_chat(user, "<span class='warning'>This component is too large for \the [src]!</span>")
return FALSE
if(all_components[H.device_type])
user << "<span class='warning'>This computer's hardware slot is already occupied by \the [all_components[H.device_type]].</span>"
to_chat(user, "<span class='warning'>This computer's hardware slot is already occupied by \the [all_components[H.device_type]].</span>")
return FALSE
return TRUE
@@ -22,7 +22,7 @@
all_components[H.device_type] = H
user << "<span class='notice'>You install \the [H] into \the [src].</span>"
to_chat(user, "<span class='notice'>You install \the [H] into \the [src].</span>")
H.holder = src
H.forceMove(src)
H.on_install(src, user)
@@ -35,7 +35,7 @@
all_components.Remove(H.device_type)
user << "<span class='notice'>You remove \the [H] from \the [src].</span>"
to_chat(user, "<span class='notice'>You remove \the [H] from \the [src].</span>")
H.forceMove(get_turf(src))
H.holder = null