Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -57,7 +57,7 @@
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/obj/item/weapon/computer_hardware/recharger/wired/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
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if(istype(M.physical, /obj/machinery) && M.physical.anchored)
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return ..()
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user << "<span class='warning'>\The [src] is incompatible with portable computers!</span>"
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to_chat(user, "<span class='warning'>\The [src] is incompatible with portable computers!</span>")
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return 0
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/obj/item/weapon/computer_hardware/recharger/wired/use_power(amount, charging=0)
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