Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+12 -12
View File
@@ -31,9 +31,9 @@
/obj/structure/reagent_dispensers/examine(mob/user)
..()
if(reagents.total_volume)
user << "<span class='notice'>It has [reagents.total_volume] units left.</span>"
to_chat(user, "<span class='notice'>It has [reagents.total_volume] units left.</span>")
else
user << "<span class='danger'>It's empty.</span>"
to_chat(user, "<span class='danger'>It's empty.</span>")
/obj/structure/reagent_dispensers/proc/boom()
@@ -89,20 +89,20 @@
var/boom_message = "[key_name_admin(P.firer)] triggered a fueltank explosion via projectile."
bombers += boom_message
message_admins(boom_message)
var/log_message = "[key_name(P.firer)] triggered a fueltank explosion via projectile."
P.firer.attack_log += "\[[time_stamp()]\] [log_message]"
log_attack(log_message)
var/log_message = "triggered a fueltank explosion via projectile."
P.firer.log_message(log_message, INDIVIDUAL_ATTACK_LOG)
log_attack("[key_name(P.firer)] [log_message]")
boom()
/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
if(!reagents.has_reagent("welding_fuel"))
user << "<span class='warning'>[src] is out of fuel!</span>"
to_chat(user, "<span class='warning'>[src] is out of fuel!</span>")
return
var/obj/item/weapon/weldingtool/W = I
if(!W.welding)
if(W.reagents.has_reagent("welding_fuel", W.max_fuel))
user << "<span class='warning'>Your [W.name] is already full!</span>"
to_chat(user, "<span class='warning'>Your [W.name] is already full!</span>")
return
reagents.trans_to(W, W.max_fuel)
user.visible_message("<span class='notice'>[user] refills [user.p_their()] [W.name].</span>", "<span class='notice'>You refill [W].</span>")
@@ -113,9 +113,9 @@
var/message_admins = "[key_name_admin(user)] triggered a fueltank explosion via welding tool."
bombers += message_admins
message_admins(message_admins)
var/message_log = "[key_name(user)] triggered a fueltank explosion via welding tool."
user.attack_log += "\[[time_stamp()]\] [message_log]"
log_attack(message_log)
var/message_log = "triggered a fueltank explosion via welding tool."
user.log_message(message_log, INDIVIDUAL_ATTACK_LOG)
log_attack("[key_name(user)] [message_log]")
boom()
return
return ..()
@@ -146,11 +146,11 @@
/obj/structure/reagent_dispensers/water_cooler/examine(mob/user)
..()
user << "There are [paper_cups ? paper_cups : "no"] paper cups left."
to_chat(user, "There are [paper_cups ? paper_cups : "no"] paper cups left.")
/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/living/user)
if(!paper_cups)
user << "<span class='warning'>There aren't any cups left!</span>"
to_chat(user, "<span class='warning'>There aren't any cups left!</span>")
return
user.visible_message("<span class='notice'>[user] takes a cup from [src].</span>", "<span class='notice'>You take a paper cup from [src].</span>")
var/obj/item/weapon/reagent_containers/food/drinks/sillycup/S = new(get_turf(src))