Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -114,7 +114,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
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rc_msgs += new/datum/data_rc_msg(recipient,sender,message,stamp,id_auth)
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/obj/machinery/message_server/attack_hand(mob/user)
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user << "You toggle PDA message passing from [active ? "On" : "Off"] to [active ? "Off" : "On"]"
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to_chat(user, "You toggle PDA message passing from [active ? "On" : "Off"] to [active ? "Off" : "On"]")
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active = !active
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update_icon()
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