Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -185,7 +185,7 @@
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add_fingerprint(usr)
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usr.set_machine(src)
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if(!src.allowed(usr) && !emagged)
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usr << "<span class='danger'>You do not have the required access level.</span>"
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to_chat(usr, "<span class='danger'>You do not have the required access level.</span>")
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return
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if(href_list["main"])
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@@ -319,7 +319,7 @@
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if(!emagged)
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playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
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emagged = 1
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user << "<span class='notice'>You you disable the security protocols.</span>"
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to_chat(user, "<span class='notice'>You you disable the security protocols.</span>")
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/obj/machinery/r_n_d/server/robotics
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name = "Robotics R&D Server"
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