Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -46,7 +46,7 @@ var/datum/events/keycard_events = new()
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if(isanimal(user))
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var/mob/living/simple_animal/A = user
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if(!A.dextrous)
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user << "<span class='warning'>You are too primitive to use this device!</span>"
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to_chat(user, "<span class='warning'>You are too primitive to use this device!</span>")
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return UI_CLOSE
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return ..()
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