Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -53,6 +53,6 @@
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if(S.shuttleId == shuttle_id)
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S.possible_destinations = "[landing_zone.id]"
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user << "Landing zone set."
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to_chat(user, "Landing zone set.")
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qdel(src)
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