Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -72,7 +72,7 @@ var/list/blacklisted_cargo_types = typecacheof(list(
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var/list/empty_turfs = list()
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for(var/turf/open/floor/T in areaInstance)
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if(T.density || T.contents.len)
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if(is_blocked_turf(T))
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continue
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empty_turfs += T
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