Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+4 -4
View File
@@ -39,7 +39,7 @@
if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
M.buffer = src
user << "<span class='notice'>You store linkage information in [W]'s buffer.</span>"
to_chat(user, "<span class='notice'>You store linkage information in [W]'s buffer.</span>")
else if(istype(W, /obj/item/weapon/wrench))
default_unfasten_wrench(user, W, 10)
return TRUE
@@ -55,7 +55,7 @@
if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
M.buffer = src
user << "<span class='notice'>You store linkage information in [W]'s buffer.</span>"
to_chat(user, "<span class='notice'>You store linkage information in [W]'s buffer.</span>")
else if(istype(W, /obj/item/weapon/wrench))
default_unfasten_wrench(user, W, 10)
return TRUE
@@ -76,11 +76,11 @@
if(istype(M.buffer,/obj/machinery/bsa/back))
back = M.buffer
M.buffer = null
user << "<span class='notice'>You link [src] with [back].</span>"
to_chat(user, "<span class='notice'>You link [src] with [back].</span>")
else if(istype(M.buffer,/obj/machinery/bsa/front))
front = M.buffer
M.buffer = null
user << "<span class='notice'>You link [src] with [front].</span>"
to_chat(user, "<span class='notice'>You link [src] with [front].</span>")
else if(istype(W, /obj/item/weapon/wrench))
default_unfasten_wrench(user, W, 10)
return TRUE