Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
This commit is contained in:
@@ -50,7 +50,7 @@ var/global/list/uplinks = list()
|
||||
if(I.type == path && refundable && I.check_uplink_validity())
|
||||
telecrystals += cost
|
||||
spent_telecrystals -= cost
|
||||
user << "<span class='notice'>[I] refunded.</span>"
|
||||
to_chat(user, "<span class='notice'>[I] refunded.</span>")
|
||||
qdel(I)
|
||||
return
|
||||
..()
|
||||
|
||||
@@ -112,9 +112,9 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
|
||||
if(ishuman(user) && istype(A, /obj/item))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.put_in_hands(A))
|
||||
H << "[A] materializes into your hands!"
|
||||
to_chat(H, "[A] materializes into your hands!")
|
||||
else
|
||||
H << "\The [A] materializes onto the floor."
|
||||
to_chat(H, "\The [A] materializes onto the floor.")
|
||||
return 1
|
||||
|
||||
//Discounts (dynamically filled above)
|
||||
@@ -590,9 +590,10 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
|
||||
name = "CQC Manual"
|
||||
desc = "A manual that teaches a single user tactical Close-Quarters Combat before self-destructing."
|
||||
item = /obj/item/weapon/cqc_manual
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
cost = 13
|
||||
surplus = 1
|
||||
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/traitor)
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/throwingweapons
|
||||
name = "Box of Throwing Weapons"
|
||||
desc = "A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective \
|
||||
@@ -1079,6 +1080,12 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
|
||||
item = /obj/item/stack/telecrystal/twenty
|
||||
cost = 20
|
||||
|
||||
/datum/uplink_item/device_tools/jammer
|
||||
name = "Radio jammer"
|
||||
desc = "This device will disrupt any nearby outgoing radio communication when activated."
|
||||
item = /obj/item/device/jammer
|
||||
cost = 10
|
||||
|
||||
// Implants
|
||||
/datum/uplink_item/implants
|
||||
category = "Implants"
|
||||
@@ -1193,9 +1200,10 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
|
||||
/datum/uplink_item/role_restricted/mimery
|
||||
name = "Guide to Advanced Mimery Series"
|
||||
desc = "The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisble walls, and shoot bullets out of their fingers. Obviously only works for Mimes."
|
||||
cost = 15
|
||||
cost = 12
|
||||
item = /obj/item/weapon/storage/box/syndie_kit/mimery
|
||||
restricted_roles = list("Mime")
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/role_restricted/ez_clean_bundle
|
||||
name = "EZ Clean Grenade Bundle"
|
||||
@@ -1215,13 +1223,22 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
|
||||
cost = 20
|
||||
restricted_roles = list("Chaplain")
|
||||
surplus = 5 //Very low chance to get it in a surplus crate even without being the chaplain
|
||||
|
||||
/datum/uplink_item/role_restricted/ancient_jumpsuit
|
||||
name = "Ancient Jumpsuit"
|
||||
desc = "A tattered old jumpsuit that will provide absolutely no benefit to you. It fills the wearer with a strange compulsion to blurt out 'glorf'."
|
||||
item = /obj/item/clothing/under/color/grey/glorf
|
||||
cost = 20
|
||||
surplus = 0
|
||||
restricted_roles = list("Assistant")
|
||||
surplus = 0
|
||||
|
||||
/datum/uplink_item/role_restricted/haunted_magic_eightball
|
||||
name = "Haunted Magic Eightball"
|
||||
desc = "Most magic eightballs are toys with dice inside. Although identical in appearance to the harmless toys, this occult device reaches into the spirit world to find its answers. Be warned, that spirits are often capricious or just little assholes. To use, simply speak your question aloud, then begin shaking."
|
||||
item = /obj/item/toy/eightball/haunted
|
||||
cost = 2
|
||||
restricted_roles = list("Librarian")
|
||||
limited_stock = 1 // please don't spam deadchat
|
||||
|
||||
// Pointless
|
||||
/datum/uplink_item/badass
|
||||
|
||||
Reference in New Issue
Block a user