Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -51,10 +51,10 @@
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<ui-section label='Temperature'>
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<span class='{{temperatureStatus(adata.cellTemperature)}}'>{{Math.round(adata.cellTemperature)}} K</span>
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</ui-section>
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<ui-section label='Door'>
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<ui-button icon='{{data.isOpen ? "unlock" : "lock"}}' action='door'>{{data.isOpen ? "Open" : "Closed"}}</ui-button>
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<ui-button icon='{{data.autoEject ? "sign-out" : "sign-in"}}' action='autoeject'>{{data.autoEject ? "Auto" : "Manual"}}</ui-button>
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</ui-section>
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<ui-section label='Door'>
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<ui-button icon='{{data.isOpen ? "unlock" : "lock"}}' action='door'>{{data.isOpen ? "Open" : "Closed"}}</ui-button>
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<ui-button icon='{{data.autoEject ? "sign-out" : "sign-in"}}' action='autoeject'>{{data.autoEject ? "Auto" : "Manual"}}</ui-button>
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</ui-section>
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</ui-display>
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<ui-display title='Beaker' button>
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{{#partial button}}
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@@ -0,0 +1,14 @@
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{{#if data.shaking}}
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<ui-display title={{data.question}}>
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<ui-section>
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{{#each data.answers}}
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<ui-button
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action='vote' params='{"answer": "{{answer}}"}'
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style='{{selected ? "selected" : null}}' >{{answer}} ({{amount}})
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</ui-button>
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{{/each}}
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</ui-section>
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</ui-display>
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{{else}}
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<ui-notice>The eightball is not currently being shaken.</ui-notice>
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{{/if}}
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