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@@ -828,3 +828,11 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
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if(prob(15))
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corrupted_text += pick(corruption_options)
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return corrupted_text
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/proc/format_text(text)
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return replacetext(replacetext(text,"\proper ",""),"\improper ","")
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/// Removes all non-alphanumerics from the text, keep in mind this can lead to id conflicts
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/proc/sanitize_css_class_name(name)
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var/static/regex/regex = new(@"[^a-zA-Z0-9]","g")
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return replacetext(name, regex, "")
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@@ -764,9 +764,6 @@ GLOBAL_LIST_INIT(WALLITEMS_INVERSE, typecacheof(list(
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return 1
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return 0
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/proc/format_text(text)
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return replacetext(replacetext(text,"\proper ",""),"\improper ","")
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/proc/check_target_facings(mob/living/initator, mob/living/target)
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/*This can be used to add additional effects on interactions between mobs depending on how the mobs are facing each other, such as adding a crit damage to blows to the back of a guy's head.
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Given how click code currently works (Nov '13), the initiating mob will be facing the target mob most of the time
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