Merge pull request #13513 from timothyteakettle/eye-sprites
adds selectable eye types to customization
This commit is contained in:
@@ -98,6 +98,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/use_custom_skin_tone = FALSE
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var/left_eye_color = "000000" //Eye color
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var/right_eye_color = "000000"
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var/eye_type = DEFAULT_EYES_TYPE //Eye type
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var/split_eye_colors = FALSE
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var/datum/species/pref_species = new /datum/species/human() //Mutant race
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var/list/features = list("mcolor" = "FFFFFF",
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@@ -474,25 +475,28 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if (CONFIG_GET(number/body_size_min) != CONFIG_GET(number/body_size_max))
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dat += "<b>Sprite Size:</b> <a href='?_src_=prefs;preference=body_size;task=input'>[features["body_size"]*100]%</a><br>"
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if((EYECOLOR in pref_species.species_traits) && !(NOEYES in pref_species.species_traits))
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if(!use_skintones && !mutant_colors)
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dat += APPEARANCE_CATEGORY_COLUMN
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if(left_eye_color != right_eye_color)
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split_eye_colors = TRUE
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dat += "<h3>Heterochromia</h3>"
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dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=toggle_split_eyes;task=input'>[split_eye_colors ? "Enabled" : "Disabled"]</a>"
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if(!split_eye_colors)
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dat += "<h3>Eye Color</h3>"
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dat += "<span style='border: 1px solid #161616; background-color: #[left_eye_color];'> </span> <a href='?_src_=prefs;preference=eyes;task=input'>Change</a>"
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if(!(NOEYES in pref_species.species_traits))
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dat += "<h3>Eye Type</h3>"
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dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=eye_type;task=input'>[eye_type]</a><BR>"
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if((EYECOLOR in pref_species.species_traits))
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if(!use_skintones && !mutant_colors)
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dat += APPEARANCE_CATEGORY_COLUMN
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if(left_eye_color != right_eye_color)
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split_eye_colors = TRUE
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dat += "<h3>Heterochromia</h3>"
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dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=toggle_split_eyes;task=input'>[split_eye_colors ? "Enabled" : "Disabled"]</a>"
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if(!split_eye_colors)
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dat += "<h3>Eye Color</h3>"
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dat += "<span style='border: 1px solid #161616; background-color: #[left_eye_color];'> </span> <a href='?_src_=prefs;preference=eyes;task=input'>Change</a>"
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dat += "</td>"
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else
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dat += "<h3>Left Eye Color</h3>"
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dat += "<span style='border: 1px solid #161616; background-color: #[left_eye_color];'> </span> <a href='?_src_=prefs;preference=eye_left;task=input'>Change</a>"
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dat += "<h3>Right Eye Color</h3>"
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dat += "<span style='border: 1px solid #161616; background-color: #[right_eye_color];'> </span> <a href='?_src_=prefs;preference=eye_right;task=input'>Change</a><BR>"
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dat += "</td>"
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else if(use_skintones || mutant_colors)
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dat += "</td>"
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else
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dat += "<h3>Left Eye Color</h3>"
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dat += "<span style='border: 1px solid #161616; background-color: #[left_eye_color];'> </span> <a href='?_src_=prefs;preference=eye_left;task=input'>Change</a>"
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dat += "<h3>Right Eye Color</h3>"
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dat += "<span style='border: 1px solid #161616; background-color: #[right_eye_color];'> </span> <a href='?_src_=prefs;preference=eye_right;task=input'>Change</a><BR>"
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dat += "</td>"
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else if(use_skintones || mutant_colors)
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dat += "</td>"
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dat += APPEARANCE_CATEGORY_COLUMN
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dat += "<h2>Speech preferences</h2>"
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@@ -1584,6 +1588,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(new_eyes)
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right_eye_color = sanitize_hexcolor(new_eyes, 6)
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if("eye_type")
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var/new_eye_type = input(user, "Choose your character's eye type.", "Character Preference") as null|anything in GLOB.eye_types
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if(new_eye_type)
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eye_type = new_eye_type
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if("toggle_split_eyes")
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split_eye_colors = !split_eye_colors
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right_eye_color = left_eye_color
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@@ -1617,6 +1626,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(features["mcolor3"] == "#000000" || (!(MUTCOLORS_PARTSONLY in pref_species.species_traits) && ReadHSV(temp_hsv)[3] < ReadHSV("#202020")[3]))
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features["mcolor3"] = pref_species.default_color
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//switch to the type of eyes the species uses
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eye_type = pref_species.eye_type
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if("custom_species")
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var/new_species = reject_bad_name(input(user, "Choose your species subtype, if unique. This will show up on examinations and health scans. Do not abuse this:", "Character Preference", custom_species) as null|text)
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if(new_species)
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@@ -2601,6 +2613,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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character.dna.features = features.Copy()
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character.set_species(chosen_species, icon_update = FALSE, pref_load = TRUE)
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character.dna.species.eye_type = eye_type
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if(chosen_limb_id && (chosen_limb_id in character.dna.species.allowed_limb_ids))
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character.dna.species.mutant_bodyparts["limbs_id"] = chosen_limb_id
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character.dna.real_name = character.real_name
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@@ -5,7 +5,7 @@
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// You do not need to raise this if you are adding new values that have sane defaults.
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// Only raise this value when changing the meaning/format/name/layout of an existing value
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// where you would want the updater procs below to run
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#define SAVEFILE_VERSION_MAX 36
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#define SAVEFILE_VERSION_MAX 37
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/*
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SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
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@@ -204,10 +204,19 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(S["species"] == "lizard")
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features["mam_snouts"] = features["snout"]
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if(current_version < 36)
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if(current_version < 36) //introduction of heterochromia
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left_eye_color = S["eye_color"]
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right_eye_color = S["eye_color"]
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if(current_version < 37) //introduction of chooseable eye types/sprites
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if(S["species"] == "insect")
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left_eye_color = "#000000"
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right_eye_color = "#000000"
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if(chosen_limb_id == "moth" || chosen_limb_id == "moth_not_greyscale") //these actually have slightly different eyes!
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eye_type = "moth"
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else
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eye_type = "insect"
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/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
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if(!ckey)
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return
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@@ -509,6 +518,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["age"] >> age
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S["hair_color"] >> hair_color
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S["facial_hair_color"] >> facial_hair_color
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S["eye_type"] >> eye_type
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S["left_eye_color"] >> left_eye_color
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S["right_eye_color"] >> right_eye_color
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S["use_custom_skin_tone"] >> use_custom_skin_tone
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@@ -692,6 +702,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
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hair_color = sanitize_hexcolor(hair_color, 6, FALSE)
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facial_hair_color = sanitize_hexcolor(facial_hair_color, 6, FALSE)
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eye_type = sanitize_inlist(eye_type, GLOB.eye_types, DEFAULT_EYES_TYPE)
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left_eye_color = sanitize_hexcolor(left_eye_color, 6, FALSE)
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right_eye_color = sanitize_hexcolor(right_eye_color, 6, FALSE)
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@@ -822,6 +833,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["age"] , age)
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WRITE_FILE(S["hair_color"] , hair_color)
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WRITE_FILE(S["facial_hair_color"] , facial_hair_color)
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WRITE_FILE(S["eye_type"] , eye_type)
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WRITE_FILE(S["left_eye_color"] , left_eye_color)
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WRITE_FILE(S["right_eye_color"] , right_eye_color)
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WRITE_FILE(S["use_custom_skin_tone"] , use_custom_skin_tone)
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