Makes false alarm use more explicit in event code.

This commit is contained in:
AnturK
2017-11-11 14:36:36 -06:00
committed by CitadelStationBot
parent 662c42b450
commit f6e07cf824
47 changed files with 952 additions and 47 deletions
+23
View File
@@ -1,3 +1,4 @@
<<<<<<< HEAD
/datum/round_event_control/anomaly/anomaly_flux
name = "Anomaly: Hyper-Energetic Flux"
typepath = /datum/round_event/anomaly/anomaly_flux
@@ -18,3 +19,25 @@
var/turf/T = safepick(get_area_turfs(impact_area))
if(T)
newAnomaly = new /obj/effect/anomaly/flux(T)
=======
/datum/round_event_control/anomaly/anomaly_flux
name = "Anomaly: Hyper-Energetic Flux"
typepath = /datum/round_event/anomaly/anomaly_flux
min_players = 10
max_occurrences = 5
weight = 20
/datum/round_event/anomaly/anomaly_flux
startWhen = 10
announceWhen = 3
/datum/round_event/anomaly/anomaly_flux/announce(fake)
priority_announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
/datum/round_event/anomaly/anomaly_flux/start()
var/turf/T = safepick(get_area_turfs(impact_area))
if(T)
newAnomaly = new /obj/effect/anomaly/flux(T)
>>>>>>> 3093d86... Makes false alarm use more explicit in event code. (#32559)