Makes false alarm use more explicit in event code.
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committed by
CitadelStationBot
parent
662c42b450
commit
f6e07cf824
@@ -1,3 +1,4 @@
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<<<<<<< HEAD
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/datum/round_event_control/anomaly/anomaly_vortex
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name = "Anomaly: Vortex"
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typepath = /datum/round_event/anomaly/anomaly_vortex
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@@ -17,3 +18,24 @@
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var/turf/T = safepick(get_area_turfs(impact_area))
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if(T)
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newAnomaly = new /obj/effect/anomaly/bhole(T)
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=======
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/datum/round_event_control/anomaly/anomaly_vortex
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name = "Anomaly: Vortex"
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typepath = /datum/round_event/anomaly/anomaly_vortex
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min_players = 20
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max_occurrences = 2
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weight = 5
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/datum/round_event/anomaly/anomaly_vortex
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startWhen = 10
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announceWhen = 3
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/datum/round_event/anomaly/anomaly_vortex/announce(fake)
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priority_announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert")
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/datum/round_event/anomaly/anomaly_vortex/start()
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var/turf/T = safepick(get_area_turfs(impact_area))
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if(T)
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newAnomaly = new /obj/effect/anomaly/bhole(T)
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>>>>>>> 3093d86... Makes false alarm use more explicit in event code. (#32559)
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