Mapping in arcade dirs.

This commit is contained in:
Ghommie
2019-10-30 16:47:44 +01:00
parent d249a38489
commit f6feeb93ea
10 changed files with 469 additions and 373 deletions
+2 -1
View File
@@ -86,7 +86,8 @@
/obj/item/circuitboard/computer/arcade/amputation = 2)
var/thegame = pickweight(gameodds)
var/obj/item/circuitboard/CB = new thegame()
new CB.build_path(loc, CB)
var/obj/machinery/computer/arcade/A = new CB.build_path(loc, CB)
A.setDir(dir)
return INITIALIZE_HINT_QDEL
//The below object acts as a spawner with a wide array of possible picks, most being uninspired references to past/current player characters.
//Nevertheless, this keeps its ratio constant with the sum of all the others prizes.